News & Events

[School of Interdisciplinary Mathematical Sciences] HOMMA Taiyu and Professor MIYASHITA Homei receive three awards, including the General Session Excellence Award, at EC2024

Oct. 03, 2024

At the award ceremony<br/>
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At the award ceremony

Overview presentation<br/>
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Overview presentation

Demonstration booth<br/>
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Demonstration booth

At Entertainment Computing 2024 (EC2024), held at Hokkaido Information University from September 2 to 4, 2024, HOMMA Taiyu, a third-year student of the Department of Frontier Media Science at the School of Interdisciplinary Mathematical Sciences, and Professor MIYASHITA Homei received the following three awards for their “TaleShaper: A story creation system that shapes stories through multiple envelopes.”
 

<General Session Excellence Award>
An award given to outstanding research submitted to the general session.
<Recommended Demonstration Recognition>
An award given to an outstanding research presentation in the demonstration presentations based on expert recommendations.
<Dialogue Presentation Award>
An award given to an outstanding research presentation in the demonstration or poster presentations based on participants’ voting.

TaleShaper, proposed in this research, is a story creation system that utilizes a large-scale language model (LLM). TaleShaper quantifies emotional changes of characters and viewers using LLM and visualizes them as multiple envelopes (graphs). Users manipulate the envelopes to adjust the emotional ups and downs, and the LLM rewrites the story based on these changes.
The users can also add envelopes and control the happiness and tension that the viewer and the characters feel, to what extent the characters like each other, etc. The users can explore the story’s variety of development just by manipulating the envelopes with the UIs, such as DAW software or video editing software. TaleShaper has the potential to be applied not only to novel writing, but also to game scenario creation, presentations, script writing, and many other fields.

In the demonstration, participants had an opportunity to use the actual system, and many participants manipulated the envelopes to create their own favorite plot and ending. The experience of manipulating the envelopes to rewrite the story was well received.

Japanese version